![]() ![]() Tagged skills go up by 2, every other skills go up by 1. Of course, only feasible if you’re the most ridiculous of OCD min/max gamer. ![]() You could have become a super scientist by bumping your skills points to 300% (the max I believe), which didn’t count for much since there wasn’t a lot of computers to use that often.Īlso I think the point distribution in Fallout 3 is more.ġ3 Skills X 100 Cap points = 1300 total skills points.Ī total of 1072 SPs to be divided into 1300 skills, not including the starting point levels which I don’t remember, or perks that give skills points. Fallout 1 & 2 allowed to specialize beyond your normal means. I’m surprised people want to break away from that tradition of having Intelligent characters who are good at everything by the end of the game. ![]() This was true for my characters in Fallout 1 and 2 as well. ![]()
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