![]() ![]() ![]() Attack him with a pistol to move him closer to the crevice - then the load will break, and you can get the mercenary's equipment. Moreover, from the attic you can move to the outer ledge of the house, in order to then jump onto the building opposite (you can only jump from there to one house) and find a box there. It is especially important to look behind the Wolf, where there is a staircase leading to the attic - boxes with provisions lie inside. The first task during your work for the huckster will be to find a person named Nimble, who has stolen a carrier with important data.Īfter finishing the conversation, leave the shelter and chat with the stalkers outside, and specifically with the Wolf, who will hand you the first weapon.īefore leaving, inspect the starting village, the houses of which are mostly open. ![]() During your first conversation, if you are not familiar with the STALKER series, ask Sidorovich to contact you as a beginner, so that he will bring you up to date and explain the basics of management. This person saved you, and therefore you will have to do him a favor. After the video, you will find yourself in the shelter of Sidorovich, the main merchant in the district, who buys and sells everything that lies within the Zone. As soon as you select the difficulty and start the game, a cutscene will start, in which you will see the prologue of the story of the "Marked One". ![]()
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